Can learners really benefit from gamification?
Business

Can learners really benefit from gamification?

Gamification has been defined as using aspects of game design in non-game situations. This can mean including elements such as badges, lives, levels or leader boards. Gamification is becoming increasingly popular in education, with the market awash with apps and websites for education professionals to use. Before we head […] Click here to view original […]

How to bridge the mental-health gap at work
HR

How to bridge the mental-health gap at work

Bill Howatt, chief research and development officer of workforce productivity at Morneau Shepell, Kendra Fisher, founder of mentallyfit, Ed Mantler, vice president of programs and priorities with the Mental Health Commission of Canada, and Vivien Lee, a psychologist with EBT3, moderated by Globe Health reporter Andre Picard, discuss mental […] Click here to view original […]